Modes · Thinking

Forcing moves

Checks, captures, threats. Pick the moves you would calculate.

A forcing-moves round: a check, a capture and a threat picked as candidates, drawn as arrowsA forcing-moves round: a check, a capture and a threat picked as candidates, drawn as arrows
Up to 3Moves you would calculate
5, 10 or 20Positions a round
One hitThe best move is on your list

How it works

  1. 1

    Look for forcing moves

    Checks, captures and threats.

  2. 2

    Pick up to three

    The ones you would calculate.

  3. 3

    Check your list

    A hit if the best move is on it.

What it trains

Strong players don’t calculate everything. They start with the moves that force a reply.

This trains that first filter, so the winning move is always on your shortlist.

Questions

Why only three?

You can’t calculate everything in a game.Three is plenty.

What counts as a hit?

The best move is one of your three.

How does it fit with the rest?

It is step 2 of the Calculation process.

Stop losing games to moves you didn’t see.

60 of every 100 lost games are a missed tactic.Free to start, no card needed.

Start free